If you're looking for the classes which are actually in the game, go back to Base classes
Color code:
Goldenrod means new ideas
Teal means things which will be changed
Blue means something taken from Pathfinder
Red means things not implemented yet
Green means things changed from d20 SRD
Lime means class abilities shuffled up/down a level (or few)
Warlord
HD d10, BAB +1, Fort +2 at first level. 16 skill points at first level.
BAB +1, Fort +0.5, Ref +0.33, Will +0.33, 4 skill points per level.
Starts proficient in light and medium armor, shields, and in simple and martial weapons.
Starting equipment: some variety of light armor, weapon depends on race.
Class skills: Climb, Craft, Diplomacy, Handle Animal, Intimidate, Jump, Knowledge, Listen, Spot, Profession, Ride, Sense Motive, Survival, Swim.
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1 | +1 | +2 | +0 | +0 | warlord's gambit, gambit (2), bonus feat |
2 | +2 | +2.5 | +0.33 | +0.33 | tactical presence (indomitable) |
3 | +3 | +3 | +0.66 | +0.66 | warleader, force of personality |
4 | +4 | +3.5 | +1 | +1 | tactical flanker, gambit |
5 | +5 | +4 | +1.33 | +1.33 | tactical presence (rallying), battle prowess +1 |
6 | +6 | +4.5 | +1.66 | +1.66 | |
7 | +7 | +5 | +2 | +2 | |
8 | +8 | +5.5 | +2.33 | +2.33 | |
9 | +9 | +6 | +2.66 | +2.66 | |
10 | +10 | +6.5 | +3 | +3 | |
11 | +11 | +7 | +3.33 | +3.33 | |
12 | +12 | +7.5 | +3.66 | +3.66 | |
13 | +13 | +8 | +4 | +4 | |
14 | +14 | +8.5 | +4.33 | +4.33 | |
15 | +15 | +9 | +4.66 | +4.66 | |
16 | +16 | +10 | +5 | +5 | |
17 | +17 | +10.5 | +5.33 | +5.33 | |
18 | +18 | +11 | +5.66 | +5.66 | |
19 | +19 | +11.5 | +6 | +6 | |
20 | +20 | +12 | +6.33 | +6.33 |
Psion
HD d6, BAB +0, Will +2 at first level. 16 skill points at first level.
BAB +0.5, Fort +0.33, Ref +0.33, Will +0.5, 4 skill points per level.
Starts proficient in club, dagger, heavy crossbow, light crossbow, quarterstaff and shortspear.
Starting equipment: weapon depends on race.
Class skills: Autohypnosis, Craft, Knowledge, Profession, Spellcraft.
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1 | +0 | +0 | +0 | +2 | Bonus feat, discipline, detect psionics, discipline talents |
2 | +0.5 | +0.33 | +0.33 | +2.5 | Discipline ability |
3 | +1 | +0.66 | +0.66 | +3 | |
4 | +1.5 | +1 | +1 | +3.5 | |
5 | +2 | +1.33 | +1.33 | +4 | Bonus feat |
6 | +2.5 | +1.66 | +1.66 | +4.5 | |
7 | +3 | +2 | +2 | +5 | |
8 | +3.5 | +2.33 | +2.33 | +5.5 | Discipline ability |
9 | +4 | +2.66 | +2.66 | +6 | |
10 | +4.5 | +3 | +3 | +6.5 | Bonus feat |
11 | +5 | +3.33 | +3.33 | +7 | |
12 | +5.5 | +3.66 | +3.66 | +7.5 | |
13 | +6 | +4 | +4 | +8 | |
14 | +6.5 | +4.33 | +4.33 | +8.5 | Discipline ability |
15 | +7 | +4.66 | +4.66 | +9 | Bonus feat |
16 | +7.5 | +5 | +5 | +9.5 | |
17 | +8 | +5.33 | +5.33 | +10 | |
18 | +8.5 | +5.66 | +5.66 | +10.5 | |
19 | +9 | +6 | +6 | +11 | |
20 | +9.5 | +6.33 | +6.33 | +11.5 | Bonus feat, Discipline ability |
Psychic Warrior
HD d8, BAB +0, Fort +2 at first level. 16 skill points at first level.
BAB +0.75, Fort +0.5, Ref +0.33, Will +0.33, 4 skill points per level.
Starts proficient in all armor and shields and in simple and martial weapons.
Starting equipment: some variety of light armor, weapon depends on race.
Class skills: Autohypnosis, Climb, Concentration, Craft, Jump, Knowledge, Listen, Spot, Profession, Ride, Search, Spellcraft, Swim.
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1 | +0 | +2 | +0 | +0 | Bonus feat, psionic proficiency, warrior's path |
2 | +0.75 | +2.5 | +0.33 | +0.33 | Bonus feat |
3 | +1.5 | +3 | +0.66 | +0.66 | Expanded path |
4 | +2.25 | +3.5 | +1 | +1 | Path skill |
5 | +3 | +4 | +1.33 | +1.33 | Bonus feat |
6 | +3.75 | +4.5 | +1.66 | +1.66 | Martial power |
7 | +4.5 | +5 | +2 | +2 | Path skill |
8 | +5.25 | +5.5 | +2.33 | +2.33 | Bonus feat |
9 | +6 | +6 | +2.66 | +2.66 | Secondary path (powers) |
10 | +6.75 | +6.5 | +3 | +3 | Path skill |
11 | +7.5 | +7 | +3.33 | +3.33 | Bonus feat |
12 | +8.25 | +7.5 | +3.66 | +3.66 | Twisting path |
13 | +9 | +8 | +4 | +4 | Path skill |
14 | +9.75 | +8.5 | +4.33 | +4.33 | Bonus feat |
15 | +10.5 | +9 | +4.66 | +4.66 | Pathweaving 1/day |
16 | +11.25 | +9.5 | +5 | +5 | Path skill |
17 | +12 | +10 | +5.33 | +5.33 | Bonus feat |
18 | +12.75 | +10.5 | +5.66 | +5.66 | Pathweaving 2/day |
19 | +13.5 | +11 | +6 | +6 | Path skill |
20 | +14.25 | +6.33 | +6.33 | +11.5 | Bonus feat |
Noble
HD d8, BAB +0, Will +2 at first level. 16 skill points at first level.
BAB +0.75, Fort +0.33, Ref +0.33, Will +0.5, 4 skill points per level.
Starts proficient in light and medium armor and in simple and martial weapons.
Starting equipment: some variety of light armor, weapon depends on race.
Class skills: Appraise, Bluff, Diplomacy, Disguise, Gather Information, Handle Animal, Intimidate, Knowledge, Listen, Perform, Ride, Sense Motive, Spot, Survival, Swim.
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1 | +0 | +0 | +0 | +2 | |
2 | +0.75 | +0.33 | +0.33 | +2.5 | |
3 | +1.5 | +0.66 | +0.66 | +3 | |
4 | +2.25 | +1 | +1 | +3.5 | |
5 | +3 | +1.33 | +1.33 | +4 | |
6 | +3.75 | +1.66 | +1.66 | +4.5 | |
7 | +4.5 | +2 | +2 | +5 | |
8 | +5.25 | +2.33 | +2.33 | +5.5 | |
9 | +6 | +2.66 | +2.66 | +6 | |
10 | +6.75 | +3 | +3 | +6.5 | |
11 | +7.5 | +3.33 | +3.33 | +7 | |
12 | +8.25 | +3.66 | +3.66 | +7.5 | |
13 | +9 | +4 | +4 | +8 | |
14 | +9.75 | +4.33 | +4.33 | +8.5 | |
15 | +10.5 | +4.66 | +4.66 | +9 | |
16 | +11.25 | +5 | +5 | +9.5 | |
17 | +12 | +5.33 | +5.33 | +10 | |
18 | +12.75 | +5.66 | +5.66 | +10.5 | |
19 | +13.5 | +6 | +6 | +11 | |
20 | +14.25 | +6.33 | +6.33 | +11.5 |