New Classes Drafts

If you're looking for the classes which are actually in the game, go back to Base classes

Color code:
Goldenrod means new ideas
Teal means things which will be changed
Blue means something taken from Pathfinder
Red means things not implemented yet
Green means things changed from d20 SRD
Lime means class abilities shuffled up/down a level (or few)

Warlord

HD d10, BAB +1, Fort +2 at first level. 16 skill points at first level.

BAB +1, Fort +0.5, Ref +0.33, Will +0.33, 4 skill points per level.

Starts proficient in light and medium armor, shields, and in simple and martial weapons.

Starting equipment: some variety of light armor, weapon depends on race.

Class skills: Climb, Craft, Diplomacy, Handle Animal, Intimidate, Jump, Knowledge, Listen, Spot, Profession, Ride, Sense Motive, Survival, Swim.

Level BAB Fort Ref Will Special
1 +1 +2 +0 +0 warlord's gambit, gambit (2), bonus feat
2 +2 +2.5 +0.33 +0.33 tactical presence (indomitable)
3 +3 +3 +0.66 +0.66 warleader, force of personality
4 +4 +3.5 +1 +1 tactical flanker, gambit
5 +5 +4 +1.33 +1.33 tactical presence (rallying), battle prowess +1
6 +6 +4.5 +1.66 +1.66
7 +7 +5 +2 +2
8 +8 +5.5 +2.33 +2.33
9 +9 +6 +2.66 +2.66
10 +10 +6.5 +3 +3
11 +11 +7 +3.33 +3.33
12 +12 +7.5 +3.66 +3.66
13 +13 +8 +4 +4
14 +14 +8.5 +4.33 +4.33
15 +15 +9 +4.66 +4.66
16 +16 +10 +5 +5
17 +17 +10.5 +5.33 +5.33
18 +18 +11 +5.66 +5.66
19 +19 +11.5 +6 +6
20 +20 +12 +6.33 +6.33

Psion

HD d6, BAB +0, Will +2 at first level. 16 skill points at first level.

BAB +0.5, Fort +0.33, Ref +0.33, Will +0.5, 4 skill points per level.

Starts proficient in club, dagger, heavy crossbow, light crossbow, quarterstaff and shortspear.

Starting equipment: weapon depends on race.

Class skills: Autohypnosis, Craft, Knowledge, Profession, Spellcraft.

Level BAB Fort Ref Will Special
1 +0 +0 +0 +2 Bonus feat, discipline, detect psionics, discipline talents
2 +0.5 +0.33 +0.33 +2.5 Discipline ability
3 +1 +0.66 +0.66 +3
4 +1.5 +1 +1 +3.5
5 +2 +1.33 +1.33 +4 Bonus feat
6 +2.5 +1.66 +1.66 +4.5
7 +3 +2 +2 +5
8 +3.5 +2.33 +2.33 +5.5 Discipline ability
9 +4 +2.66 +2.66 +6
10 +4.5 +3 +3 +6.5 Bonus feat
11 +5 +3.33 +3.33 +7
12 +5.5 +3.66 +3.66 +7.5
13 +6 +4 +4 +8
14 +6.5 +4.33 +4.33 +8.5 Discipline ability
15 +7 +4.66 +4.66 +9 Bonus feat
16 +7.5 +5 +5 +9.5
17 +8 +5.33 +5.33 +10
18 +8.5 +5.66 +5.66 +10.5
19 +9 +6 +6 +11
20 +9.5 +6.33 +6.33 +11.5 Bonus feat, Discipline ability

Psychic Warrior

HD d8, BAB +0, Fort +2 at first level. 16 skill points at first level.

BAB +0.75, Fort +0.5, Ref +0.33, Will +0.33, 4 skill points per level.

Starts proficient in all armor and shields and in simple and martial weapons.

Starting equipment: some variety of light armor, weapon depends on race.

Class skills: Autohypnosis, Climb, Concentration, Craft, Jump, Knowledge, Listen, Spot, Profession, Ride, Search, Spellcraft, Swim.

Level BAB Fort Ref Will Special
1 +0 +2 +0 +0 Bonus feat, psionic proficiency, warrior's path
2 +0.75 +2.5 +0.33 +0.33 Bonus feat
3 +1.5 +3 +0.66 +0.66 Expanded path
4 +2.25 +3.5 +1 +1 Path skill
5 +3 +4 +1.33 +1.33 Bonus feat
6 +3.75 +4.5 +1.66 +1.66 Martial power
7 +4.5 +5 +2 +2 Path skill
8 +5.25 +5.5 +2.33 +2.33 Bonus feat
9 +6 +6 +2.66 +2.66 Secondary path (powers)
10 +6.75 +6.5 +3 +3 Path skill
11 +7.5 +7 +3.33 +3.33 Bonus feat
12 +8.25 +7.5 +3.66 +3.66 Twisting path
13 +9 +8 +4 +4 Path skill
14 +9.75 +8.5 +4.33 +4.33 Bonus feat
15 +10.5 +9 +4.66 +4.66 Pathweaving 1/day
16 +11.25 +9.5 +5 +5 Path skill
17 +12 +10 +5.33 +5.33 Bonus feat
18 +12.75 +10.5 +5.66 +5.66 Pathweaving 2/day
19 +13.5 +11 +6 +6 Path skill
20 +14.25 +6.33 +6.33 +11.5 Bonus feat

Noble

HD d8, BAB +0, Will +2 at first level. 16 skill points at first level.

BAB +0.75, Fort +0.33, Ref +0.33, Will +0.5, 4 skill points per level.

Starts proficient in light and medium armor and in simple and martial weapons.

Starting equipment: some variety of light armor, weapon depends on race.

Class skills: Appraise, Bluff, Diplomacy, Disguise, Gather Information, Handle Animal, Intimidate, Knowledge, Listen, Perform, Ride, Sense Motive, Spot, Survival, Swim.

Level BAB Fort Ref Will Special
1 +0 +0 +0 +2
2 +0.75 +0.33 +0.33 +2.5
3 +1.5 +0.66 +0.66 +3
4 +2.25 +1 +1 +3.5
5 +3 +1.33 +1.33 +4
6 +3.75 +1.66 +1.66 +4.5
7 +4.5 +2 +2 +5
8 +5.25 +2.33 +2.33 +5.5
9 +6 +2.66 +2.66 +6
10 +6.75 +3 +3 +6.5
11 +7.5 +3.33 +3.33 +7
12 +8.25 +3.66 +3.66 +7.5
13 +9 +4 +4 +8
14 +9.75 +4.33 +4.33 +8.5
15 +10.5 +4.66 +4.66 +9
16 +11.25 +5 +5 +9.5
17 +12 +5.33 +5.33 +10
18 +12.75 +5.66 +5.66 +10.5
19 +13.5 +6 +6 +11
20 +14.25 +6.33 +6.33 +11.5
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